Game Design

Having previously participated in the developments of MMO and Facebook games, nowadays I’m more interest in experimental and casucal games on a smaller scale. Prototypes are mainly developed with Flash and/or Unity.

 

Other projects I have participated in:

  • Mystina (天外), Lager Network Technology (雷爵), 2008 – Client-side Plug-ins, Tool Maintenance
  • Fairyland (童話), Lager Network Technology (雷爵), 2008 – Visual Effects Engine Development
  • CreaVures, Muse Games, 2010 – Level Design, Game Object Implementation
  • The Specialist, FreshPlanet, 2010 – UI Integration

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